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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimGroupInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
Include | #include "Animation/AnimationAsset.h" |
Source | /Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp |
void Prepare
&40;
const FAnimGroupInstance &42; PreviousGroup
&41;
Remarks
Called after all tick records have been added but before assets are actually ticked.