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Unreal Engine C++ API Reference > Runtime > Engine > Animation
Deprecated * FAnimCompressContext has been deprecated
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h |
Include | #include "Animation/AnimCompress.h" |
Syntax
struct FAnimCompressContext
Remarks
FAnimCompressContext - Context information / storage for use during animation compression
Variables
Type | Name | Description | |
---|---|---|---|
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uint32 | AnimIndex | |
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bool | bOutput | |
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uint32 | MaxAnimations |
Constructors
Type | Name | Description | |
---|---|---|---|
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FAnimCompressContext
(
const FAnimCompressContext& Rhs |
If we are duping a compression context we don't want the CompressionSummary to output. | |
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FAnimCompressContext
(
bool bInOutput, |
Operators
Type | Name | Description | |
---|---|---|---|
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FAnimCompressContext & | operator=
(
const FAnimCompressContext& |
Unlike the copy constructor, this will copy the CompressionSummary, but the class is deprecated anyway. |