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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h |
| Include | #include "Animation/AnimClassInterface.h" |
Syntax
struct FAnimBlueprintFunction
Remarks
Describes the input and output of an anim blueprint 'function'
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bImplemented | Whether this function is actually implemented by this class - it could just be a stub | |
| FName | Group | The group of the function | |
| TArray< FName > | InputPoseNames | The names of the input poses | |
| TArray< int32 > | InputPoseNodeIndices | Indices of the input nodes | |
| TArray< FStructProperty * > | InputPoseNodeProperties | The properties of the input nodes, patched up during link | |
| TArray< FInputPropertyData > | InputPropertyData | The input properties | |
| FName | Name | The name of the function | |
| int32 | OutputPoseNodeIndex | Index of the output node | |
| FStructProperty * | OutputPoseNodeProperty | The property of the output node, patched up during link |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAnimBlueprintFunction
(
const FName& InName |
|||
FAnimBlueprintFunction
(
const FAnimBlueprintFunction& |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | Disable compiler-generated deprecation warnings by implementing our own destructor/copy assignment/etc. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FAnimBlueprintFunction & | operator=
(
const FAnimBlueprintFunction& |
||
| bool | operator==
(
const FAnimBlueprintFunction& InFunction |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FInputPropertyData | A named input property. |