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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimBlueprintDebugData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include | #include "Animation/AnimBlueprintGeneratedClass.h" |
Syntax
struct FSequencePlayerRecord
Remarks
Record of a sequence player's state.
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | FrameCount | ||
| float | Length | ||
| int32 | NodeID | ||
| float | Position |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSequencePlayerRecord
(
int32 InNodeID, |