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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimBlueprintDebugData > API/Runtime/Engine/Animation/FAnimBlueprintDebugData/FNodeValue
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
Include | #include "Animation/AnimBlueprintGeneratedClass.h" |
FNodeValue
&40;
const FString & InText,
int32 InNodeID
&41;