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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include | #include "Animation/AnimBlueprintGeneratedClass.h" |
Syntax
struct FAnimBlueprintConstantData
Remarks
'Marker' structure for constant data. This is used as a base struct for constant data to be inserted into by the anim BP compiler if there is no existing archetype sparse class data.