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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
| Include | #include "Animation/AnimTypes.h" |
Syntax
enum EBoneRotationSource
{
UMETA =(DisplayName = "X Axis"),
UMETA =(DisplayName = "X Axis"),
UMETA =(DisplayName = "X Axis"),
}
Values
| Name | Description |
|---|---|
| UMETA | Set absolute position of bone in world space. |
| UMETA | Set absolute position of bone in world space. |
| UMETA | Set absolute position of bone in world space. |
Remarks
Enum for specifying the source of a bone's rotation.