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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimExecutionContext.h |
| Include | #include "Animation/AnimExecutionContext.h" |
Syntax
enum EAnimExecutionContextConversionResult
{
Succeeded = 1,
Failed = 0,
}
Values
| Name | Description |
|---|---|
| Succeeded | |
| Failed |
Remarks
The result of an anim node context conversion.