Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/Attributes > API/Runtime/Engine/Animation/Attributes/MirrorAttributes
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AttributesRuntime.h |
| Include | #include "Animation/AttributesRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AttributesRuntime.cpp |
static void MirrorAttributes
(
FStackAttributeContainer & Attributes,
const UMirrorDataTable & MirrorDataTable
)