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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimNotifies > API/Runtime/Engine/Animation/AnimNotifies/UAnimNotifyState_Trail
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_Trail.h |
| Include | #include "Animation/AnimNotifies/AnimNotifyState_Trail.h" |
UFUNCTION (BlueprintImplementableEvent)
UParticleSystem * OverridePSTemplate
(
USkeletalMeshComponent * MeshComp,
class UAnimSequenceBase * Animation
) const