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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimNotifies > API/Runtime/Engine/Animation/AnimNotifies/UAnimNotifyState
- UAnimNotifyState::CanBePlaced()
- UAnimNotifyState_DisableRootMotion::CanBePlaced()
- UAnimNotify_PlayMontageNotifyWindow::CanBePlaced()
- UAnimNotify_GameplayCueState::CanBePlaced()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState.h |
Include | #include "Animation/AnimNotifies/AnimNotifyState.h" |
virtual bool CanBePlaced
&40;
UAnimSequenceBase &42; Animation
&41; const