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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimNotifies
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify.h |
| Include | #include "Animation/AnimNotifies/AnimNotify.h" |
Syntax
struct FBranchingPointNotifyPayload
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bReachedEnd | ||
| int32 | MontageInstanceID | ||
| FAnimNotifyEvent * | NotifyEvent | ||
| UAnimSequenceBase * | SequenceAsset | ||
| USkeletalMeshComponent * | SkelMeshComponent |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBranchingPointNotifyPayload
(
USkeletalMeshComponent* InSkelMeshComponent, |