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Unreal Engine C++ API Reference > Runtime > Engine > Animation > AnimNotifies
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify.h |
Include | #include "Animation/AnimNotifies/AnimNotify.h" |
Syntax
struct FBranchingPointNotifyPayload
Variables
Type | Name | Description | |
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bool | bReachedEnd | |
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int32 | MontageInstanceID | |
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FAnimNotifyEvent * | NotifyEvent | |
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UAnimSequenceBase * | SequenceAsset | |
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USkeletalMeshComponent * | SkelMeshComponent |
Constructors
Type | Name | Description | |
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FBranchingPointNotifyPayload
(
USkeletalMeshComponent* InSkelMeshComponent, |