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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData > API/Runtime/Engine/Animation/AnimData/UAnimDataModel
- IAnimationDataModel::GetBoneTrackNames()
- UAnimDataModel::GetBoneTrackNames()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataModel.h |
| Include | #include "Animation/AnimData/AnimDataModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimDataModel.cpp |
virtual void GetBoneTrackNames
&40;
TArray< FName > & OutNames
&41; const
Remarks
Populates the provided array with all contained (bone) track names
Parameters
| Name | Description |
|---|---|
| OutNames | [out] Array containing all bone track names |