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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData > API/Runtime/Engine/Animation/AnimData/UAnimDataModel
- IAnimationDataModel::EvaluateBoneTrackTransform()
- UAnimDataModel::EvaluateBoneTrackTransform()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataModel.h |
| Include | #include "Animation/AnimData/AnimDataModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimDataModel.cpp |
virtual FTransform EvaluateBoneTrackTransform
&40;
FName TrackName,
const FFrameTime & FrameTime,
const EAnimInterpolationType & Interpolation
&41; const