Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData > API/Runtime/Engine/Animation/AnimData/IAnimationDataModel
- IAnimationDataModel::GetBoneTrackNames()
- UAnimDataModel::GetBoneTrackNames()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataModel.h |
| Include | #include "Animation/AnimData/IAnimationDataModel.h" |
UFUNCTION (BlueprintCallable, Category=AnimationDataModel)
void GetBoneTrackNames
(
TArray < FName > & OutNames
) const
Remarks
Populates the provided array with all contained (bone) track names
Parameters
| Name | Description |
|---|---|
| OutNames | [out] Array containing all bone track names |