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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData > API/Runtime/Engine/Animation/AnimData/IAnimationDataController
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataController.h |
| Include | #include "Animation/AnimData/IAnimationDataController.h" |
UFUNCTION (BlueprintCallable, Category=AttributeData)
int32 RemoveAllAttributesForBone
(
const FName & BoneName,
bool bShouldTransact
)
Remarks
Removes all attributes for the specified bone name, if any. Broadcasts a EAnimDataModelNotifyType::AttributeRemoved notify for each removed attribute. Total number of removes attributes
Parameters
| Name | Description |
|---|---|
| BoneName | Name of the bone to remove attributes for |
| bShouldTransact | Whether or not any undo-redo changes should be generated |