Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/BoneMaskFilter.h |
| Include | #include "Animation/AnimData/BoneMaskFilter.h" |
Syntax
USTRUCT ()
struct FInputBlendPose
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FBranchFilter > | BranchFilters | Bone Name to filter |