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Unreal Engine C++ API Reference > Runtime > Engine > Animation > AnimData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataModel.h |
Include | #include "Animation/AnimData/IAnimationDataModel.h" |
Syntax
struct FBoneAnimationTrack
Remarks
Structure encapsulating a single bone animation track.
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | BoneTreeIndex | Index corresponding to the bone this track corresponds to within the target USkeleton |
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FRawAnimSequenceTrack | InternalTrackData | Internally stored data representing the animation bone data |
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FName | Name | Name of the bone this track corresponds to |