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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AttributeIdentifier.h |
| Include | #include "Animation/AnimData/AttributeIdentifier.h" |
Syntax
struct FAnimationAttributeIdentifier
Remarks
Script-friendly structure for identifying an attribute (curve). Wrapping the attribute name, bone name and index, and underlying data type for use within the AnimDataController API.
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | BoneIndex | ||
| FName | BoneName | ||
| FName | Name | ||
| TObjectPtr< UScriptStruct > | ScriptStruct | ||
| FSoftObjectPath | ScriptStructPath |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAnimationAttributeIdentifier
(
const FName& InName, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetBoneIndex () |
||
| const FName & | GetBoneName () |
||
| const FName & | GetName () |
||
| UScriptStruct * | GetType () |
||
| bool | IsValid () |
||
| bool | |||
| FString | ToString () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FAnimationAttributeIdentifier& Other |