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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/ASkeletalMeshActor
- UObject::LoadedFromAnotherClass()
- ASkeletalMeshActor::LoadedFromAnotherClass()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h |
| Include | #include "Animation/SkeletalMeshActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp |
virtual void LoadedFromAnotherClass
&40;
const FName & OldClassName
&41;
Remarks
Called when the object was loaded from another class via active class redirects.