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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/ASkeletalMeshActor
- AActor::GetReferencedContentObjects()
- ASkeletalMeshActor::GetReferencedContentObjects()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h |
| Include | #include "Animation/SkeletalMeshActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp |
virtual bool GetReferencedContentObjects
&40;
TArray< UObject &42; > & Objects
&41; const
Remarks
Used by the "Sync to Content Browser" right-click menu option in the editor. Whether the object references content (all overrides of this function should return true)
Parameters
| Name | Description |
|---|---|
| Objects | Array to add content object references to. |