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Unreal Engine C++ API Reference > Runtime > Engine > AnimEncodingLegacyBase
- AnimEncodingLegacyBase::ByteSwapTranslationOut()
- AEFVariableKeyLerpShared::ByteSwapTranslationOut()
- AEFConstantKeyLerpShared::ByteSwapTranslationOut()
- AEFVariableKeyLerpShared::ByteSwapTranslationOut()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimEncoding.h |
Include | #include "AnimEncoding.h" |
virtual void ByteSwapTranslationOut
&40;
FUECompressedAnimData & CompressedData,
FMemoryWriter & MemoryWriter,
uint8 &42;& Stream,
int32 NumKeys
&41;
Remarks
Handles the ByteSwap of compressed animation data on export The adjusted Stream position after export.
Parameters
Name | Description |
---|---|
CompressedData | The compressed animation data being operated on. |
MemoryWriter | The FMemoryReader to write to. |
Stream | The compressed animation data. |
NumKeys | The number of keys present in Stream. |