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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AllowDitheredLODTransition
(
ERHIFeatureLevel::Type FeatureLevel |
MaterialShared.h | ||
bool AllowDitheredLODTransition
(
EShaderPlatform ShaderPlatform |
Whether to allow dithered LOD transitions for a specific shader platform. | MaterialShared.h |
AllowDitheredLODTransition(ERHIFeatureLevel::Type)
| Name | AllowDitheredLODTransition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
bool AllowDitheredLODTransition
(
ERHIFeatureLevel::Type FeatureLevel
)
AllowDitheredLODTransition(EShaderPlatform)
Description
Whether to allow dithered LOD transitions for a specific shader platform.
| Name | AllowDitheredLODTransition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
bool AllowDitheredLODTransition
(
EShaderPlatform ShaderPlatform
)