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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ActorPartition > API/Runtime/Engine/ActorPartition/APartitionActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActorPartition/PartitionActor.h |
| Include | #include "ActorPartition/PartitionActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorPartition/PartitionActor.cpp |
static FString GetActorName
&40;
UWorld &42; World,
const UClass &42; Class,
const FGuid & GridGuid,
const FActorPartitionIdentifier & ActorPartitionId,
uint32 GridSize,
int32 CellCoordsX,
int32 CellCoordsY,
int32 CellCoordsZ,
uint32 DataLayerEditorContext
&41;