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Description
Whether the PlayerController streaming source should block on slow streaming. Default implementation returns bStreamingSourceShouldBlockOnSlowStreaming but can be overriden in child classes.
| Name | StreamingSourceShouldBlockOnSlowStreaming |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include Path | #include "GameFramework/PlayerController.h" |
UFUNCTION (BlueprintCallable, Category=WorldPartition)
virtual bool StreamingSourceShouldBlockOnSlowStreaming() const
true if it should.