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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/APlayerController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS bool InputKey
(
const FInputKeyParams& Params |
Handles a key press | GameFramework/PlayerController.h | |
virtual bool InputKey
(
const FInputKeyEventArgs& Params |
Handles a key press | GameFramework/PlayerController.h |
InputKey(const FInputKeyParams &)
Description
Handles a key press
| Name | InputKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include Path | #include "GameFramework/PlayerController.h" |
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS bool InputKey
(
const FInputKeyParams & Params
)
InputKey(const FInputKeyEventArgs &)
Description
Handles a key press
| Name | InputKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include Path | #include "GameFramework/PlayerController.h" |
virtual bool InputKey
(
const FInputKeyEventArgs & Params
)