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Description
Call to notify about a change in controller, on both the server and owning client. This calls the above event and delegate
| Name | NotifyControllerChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
| Include Path | #include "GameFramework/Pawn.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Pawn.cpp |
virtual void NotifyControllerChanged()