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A volume that can be added a level in order to remove triangles from source meshes before generating HLOD or merged meshes
| Name | AMeshMergeCullingVolume |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/MeshMergeCullingVolume.h |
| Include Path | #include "Engine/MeshMergeCullingVolume.h" |
Syntax
UCLASS (Experimental, MinimalAPI)
class AMeshMergeCullingVolume : public AVolume
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ABrush → AVolume → AMeshMergeCullingVolume
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AMeshMergeCullingVolume
(
const FObjectInitializer& ObjectInitializer |
Engine/MeshMergeCullingVolume.h |