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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ALightWeightInstanceStaticMeshMa-
Description
Adds a new instance at the specified index. This function should only be called by AddNewInstance. Provided to allow subclasses to update their per instance data
Virtual Inheritance
- ALightWeightInstanceManager::AddNewInstanceAt → ALightWeightInstanceStaticMeshManager::AddNewInstanceAt
| Name | AddNewInstanceAt |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceStaticMeshManager.h |
| Include Path | #include "GameFramework/LightWeightInstanceStaticMeshManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightWeightInstanceStaticMeshManager.cpp |
virtual void AddNewInstanceAt
(
FLWIData * InitData,
int32 Index
)