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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ALightWeightInstanceManager
Description
Subclasses should override the following functions if they need to store any additional data
| Name | GrowDataArrays |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceManager.h |
| Include Path | #include "GameFramework/LightWeightInstanceManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightWeightInstanceManager.cpp |
virtual void GrowDataArrays()