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| Name | ALevelInstancePivot |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceEditorPivotActor.h |
| Include Path | #include "LevelInstance/LevelInstanceEditorPivotActor.h" |
Syntax
UCLASS (Transient, NotPlaceable,
HideCategories=(Rendering, Replication, Collision, Partition, Input, HLOD, Actor, Cooking),
MinimalAPI)
class ALevelInstancePivot :
public AActor ,
public ILevelInstanceEditorPivotInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ALevelInstancePivot
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ALevelInstancePivot
(
const FObjectInitializer& ObjectInitializer |
LevelInstance/LevelInstanceEditorPivotActor.h |
Functions
Public
Overridden from AActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDeleteSelectedActor
(
FText& OutReason |
When selected can this actor be deleted? | LevelInstance/LevelInstanceEditorPivotActor.h | |
virtual void PostEditMove
(
bool bFinished |
Called after an actor has been moved in the editor | LevelInstance/LevelInstanceEditorPivotActor.h | |
virtual bool ShouldExport() |
Called before editor copy, true allow export | LevelInstance/LevelInstanceEditorPivotActor.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
LevelInstance/LevelInstanceEditorPivotActor.h | ||
virtual void PostEditUndo() |
LevelInstance/LevelInstanceEditorPivotActor.h |