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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ALODActor
Description
Called by ApplyDeltaToActor to perform an actor class-specific operation based on widget manipulation. The default implementation is simply to translate the actor's location.
Virtual Inheritance
- AActor::EditorApplyTranslation → ALODActor::EditorApplyTranslation
| Name | EditorApplyTranslation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h |
| Include Path | #include "Engine/LODActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LODActor.cpp |
virtual void EditorApplyTranslation
(
const FVector & DeltaTranslation,
bool bAltDown,
bool bShiftDown,
bool bCtrlDown
)