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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AI > API/Runtime/Engine/AI/UNavigationSystemBase
- UNavigationSystemBase::ApplyWorldOffset()
- UNavigationSystemV1::ApplyWorldOffset()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
| Include | #include "AI/NavigationSystemBase.h" |
virtual void ApplyWorldOffset
&40;
const FVector & InOffset,
bool bWorldShift
&41;