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Unreal Engine C++ API Reference > Runtime > Engine > AI > UAISystemBase
- UAISystemBase::WorldOriginLocationChanged()
- UAISystem::WorldOriginLocationChanged()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h |
Include | #include "AI/AISystemBase.h" |
virtual void WorldOriginLocationChanged
&40;
FIntVector OldOriginLocation,
FIntVector NewOriginLocation
&41;
Remarks
Event called on world origin location changes
Parameters
Name | Description |
---|---|
OldOriginLocation | Previous world origin location |
NewOriginLocation | New world origin location |