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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AI > API/Runtime/Engine/AI/UAISystemBase
- UAISystemBase::InitializeActorsForPlay()
- UAISystem::InitializeActorsForPlay()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h |
| Include | #include "AI/AISystemBase.h" |
virtual void InitializeActorsForPlay
&40;
bool bTimeGotReset
&41;
Remarks
Called when world initializes all actors and prepares them to start gameplay
Parameters
| Name | Description |
|---|---|
| bTimeGotReset | whether the WorldSettings's TimeSeconds are reset to zero |