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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AI > API/Runtime/Engine/AI/Navigation > API/Runtime/Engine/AI/Navigation/FNavigationRelevantData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationRelevantData.h |
| Include | #include "AI/Navigation/NavigationRelevantData.h" |
bool ShouldSkipDirtyAreaOnAddOrRemove() const
Remarks
Indicates that this object will not dirty the navmesh when added or removed from the octree. In this case we expect it to manually dirty areas (e.g. using OnObjectBoundsChanged).