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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AI > API/Runtime/Engine/AI/Navigation > API/Runtime/Engine/AI/Navigation/FNavigationElement
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include | #include "AI/Navigation/NavigationElement.h" |
const TWeakObjectPtr < const UObject > & GetNavigationParent() const
The UObject for which the associated octree node will be used to hold the current element navigation data.