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Unreal Engine C++ API Reference > Runtime > Engine > AI
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AI/NavigationSystemHelpers.h |
Include | #include "AI/NavigationSystemHelpers.h" |
Syntax
struct FNavigableGeometryExport
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddNavModifiers
(
const FCompositeNavModifier& Modifiers |
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void | ExportChaosConvexMesh
(
const FKConvexElem*const Convex, |
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void | ExportChaosHeightField
(
const Chaos::FHeightField*const Heightfield, |
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void | ExportChaosHeightFieldSlice
(
const FNavHeightfieldSamples& PrefetchedHeightfieldSamples, |
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void | ExportChaosTriMesh
(
const Chaos::FTriangleMeshImplicitObject*const TriMesh, |
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void | ExportCustomMesh
(
const FVector* VertexBuffer, |
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void | ExportRigidBodySetup
(
UBodySetup& BodySetup, |
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void | SetNavDataPerInstanceTransformDelegate
(
const FNavDataPerInstanceTransformDelegate& InDelegate |
Optional delegate for geometry per instance transforms. |