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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AHUD
Description
Iterate through list of debug text and draw it over the associated actors in world space. Also handles culling null entries, and reducing the duration for timed debug text.
| Name | DrawDebugTextList |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
| Include Path | #include "GameFramework/HUD.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HUD.cpp |
void DrawDebugTextList()