Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AGameSession
Description
@RETURNS true if GameSession handled the request, in case it wants to stall for some reason. Otherwise, game mode will start immediately
| Name | HandleStartMatchRequest |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
| Include Path | #include "GameFramework/GameSession.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual bool HandleStartMatchRequest()