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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AGameNetworkManager
Description
Turns standby detection on/off
| Name | EnableStandbyCheatDetection |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h |
| Include Path | #include "GameFramework/GameNetworkManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp |
virtual void EnableStandbyCheatDetection
(
bool bIsEnabled
)
Parameters
| Name | Remarks |
|---|---|
| bIsEnabled | true to turn it on, false to disable it |