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Unreal Engine C++ API Reference > Runtime > Engine > AEFVariableKeyLerp
- AnimEncodingLegacyBase::GetBoneAtomTranslation()
- AEFVariableKeyLerp::GetBoneAtomTranslation()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimEncoding_VariableKeyLerp.h |
Include | #include "AnimEncoding_VariableKeyLerp.h" |
virtual void GetBoneAtomTranslation
&40;
FTransform & OutAtom,
const FAnimSequenceDecompressionContext & DecompContext,
int32 TrackIndex
&41;
Remarks
Decompress the Translation component of a BoneAtom
Parameters
Name | Description |
---|---|
OutAtom | The FTransform to fill in. |
DecompContext | The decompression context to use. |
TrackIndex | The index of the track desired in the Animation Sequence. |