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Unreal Engine C++ API Reference > Runtime > Engine > AEFConstantKeyLerpShared
- AnimEncodingLegacyBase::ByteSwapTranslationIn()
- AEFConstantKeyLerpShared::ByteSwapTranslationIn()
- AEFVariableKeyLerpShared::ByteSwapTranslationIn()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimEncoding_ConstantKeyLerp.h |
Include | #include "AnimEncoding_ConstantKeyLerp.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_ConstantKeyLerp.cpp |
virtual void ByteSwapTranslationIn
&40;
FUECompressedAnimData & CompressedData,
FMemoryReader & MemoryReader,
uint8 &42;& TransTrackData,
int32 NumKeysTrans
&41;
Remarks
Handles the ByteSwap of compressed translation data on import
Handles the ByteSwap of compressed translation data on import
Parameters
Name | Description |
---|---|
CompressedData | The compressed animation data being operated on. |
MemoryReader | The FMemoryReader to read from. |
TransTrackData | The compressed translation data stream. |
NumKeysTrans | The number of keys present in the stream. |
CompressedData | The compressed animation data being operated on. |
MemoryReader | The FMemoryReader to read from. |
TrackData | The compressed data stream. |
NumKeys | The number of keys present in the stream. |