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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ADebugCameraController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetNextBuffer
(
int32 Step |
Get next buffer | Engine/DebugCameraController.h | |
void GetNextBuffer
(
const TArray< FString >& OverviewBuffers, |
Get next buffer | Engine/DebugCameraController.h |
GetNextBuffer(int32)
Description
Get next buffer
| Name | GetNextBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h |
| Include Path | #include "Engine/DebugCameraController.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp |
void GetNextBuffer
(
int32 Step
)
GetNextBuffer(const TArray< FString > &, int32)
Description
Get next buffer
| Name | GetNextBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h |
| Include Path | #include "Engine/DebugCameraController.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp |
void GetNextBuffer
(
const TArray < FString > & OverviewBuffers,
int32 Step
)