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| Name | ADEPRECATED_WorldPartitionVolume |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionVolume.h |
| Include Path | #include "WorldPartition/WorldPartitionVolume.h" |
Syntax
UCLASS (Deprecated,
Meta=(DeprecationMessage="WorldPartitionVolume has been replaced by LocationVolume"),
MinimalAPI)
class ADEPRECATED_WorldPartitionVolume : public AVolume
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ABrush → AVolume → ADEPRECATED_WorldPartitionVolume
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ADEPRECATED_WorldPartitionVolume
(
const FObjectInitializer& ObjectInitializer |
WorldPartition/WorldPartitionVolume.h |
Functions
Public
Overridden from AActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanChangeIsSpatiallyLoadedFlag() |
Returns true if this actor allows changing the spatially loaded flag. | WorldPartition/WorldPartitionVolume.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
WorldPartition/WorldPartitionVolume.h |