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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AController
Description
Called to unpossess our pawn because it is going to be destroyed. (other unpossession handled by UnPossess())
| Name | PawnPendingDestroy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
| Include Path | #include "GameFramework/Controller.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Controller.cpp |
virtual void PawnPendingDestroy
(
APawn * inPawn
)