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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TObjectPtr< APawn > GetPawn () |
Getter for Pawn | GameFramework/Controller.h | |
T * GetPawn () |
Templated version of GetPawn, will return nullptr if cast fails | GameFramework/Controller.h |
GetPawn()
Description
Getter for Pawn
| Name | GetPawn |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
| Include Path | #include "GameFramework/Controller.h" |
TObjectPtr < APawn > GetPawn() const
GetPawn()
Description
Templated version of GetPawn, will return nullptr if cast fails
| Name | GetPawn |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
| Include Path | #include "GameFramework/Controller.h" |
template<class T>
T * GetPawn() const