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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ACharacter
Description
Called when the Pawn is being restarted (usually by being possessed by a Controller). This is called on the server for all pawns and the owning client for player pawns
Virtual Inheritance
- APawn::Restart → ACharacter::Restart
| Name | Restart |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
| Include Path | #include "GameFramework/Character.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Character.cpp |
virtual void Restart()