Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ACharacter
Description
Set by character movement to specify that this Character is currently crouched. This function returns bIsCrouched.
| Name | IsCrouched |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
| Include Path | #include "GameFramework/Character.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Character.cpp |
bool IsCrouched() const